You can access the powers of the mystic universe. Specialize in Arcane, Radiant, Primal, or Necromantic paths. As a Sorcerer, you may heal the injured, raise the dead, change the weather, or summon beasts of myth. It's up to you which spells you learn.
You can cast Circles of Power; stand within them for greater power. You can choose to summon minions, if you wish, and call upon a greater variety of attacks than any other set.
Recommended Characteristics Edit
Innate Characteristics Edit
Tier 0 Edit
|Eldritch Bolts||Ranged Energy Builder||Eldritch Bolts fires balls of eldritch energy to blast your enemy.|
|Eldritch Blast||Ranged Magic Damage||Eldritch Blast fires a concentrated blast of eldritch energy at your enemy.|
Tier 1 Edit
Requires 1 power from Sorcery or 2 non-energy-building powers from any framework
|Binding of Aratron||Ranged Hold||Binding of Aratron channels eldritch energy to lock your enemy to the ground.|
|Eldritch Shield||Block Enhancement||Eldritch Shield creates a protective barrier of focused magical energy.|
|Sigils of Arcane Runes||Sigil, Area Fire Damage||Sigils of Arcane Runes summons 5 unstable sigils that will violently explode whenever an enemy comes near.|
|Sigils of Ebon Weakness||Sigil, Area Damage Debuff||Sigils of Ebon Weakness summons 5 sigils to drain the will to fight from any enemy that comes within their reach.|
|Sigils of the Primal Storm||Sigil, Area Electrical Damage||Sigils of the Primal Storm summons 5 sigils around you to deliver deadly electrical shocks to any enemy who comes too close.|
|Sigils of Radiant Sanctuary||Sigil, Area Stealth Buff||Sigils of Radiant Sanctuary summons 5 sigil stones that effectively hide you and your allies within their circle.|
Tier 2 Edit
Requires 3 powers from Sorcery or 5 non-energy-building powers from any framework
|Arcane Vitality||Cone Healing||Arcane Vitality creates a focused surge of mystical healing energy that affects up to three allies.|
|Aura of Arcane Clarity||Area Energy Discount Buff||Aura of Arcane Clarity reduces combat fatigue in your allies, allowing them to recover faster and fight harder.|
|Aura of Ebon Destruction||Area Damage Buff||Aura of Ebon Destruction drives your allies to fight all out against your enemies.|
|40px||Aura of Primal Majesty||Area Characteristic Buff||Aura of Primal Majesty increases the characteristics of all nearby team members.|
|Aura of Radiant Protection||Area Damage Resist Buff||Aura of Radiant Protection uses your mere presence to bolster your allies defenses.|
|Circle of Arcane Power||Self Energy Buff||Circle of Arcane Power creates a circle of energy around you. While inside the circle you are able to recover your powers with amazing speed.|
|Circle of Arcane Summoning||Summon Uncontrolled Pet, Controllable Combat Pet*||Circle of Arcane Summoning summons a Mystic Construct to help destroy your enemies.|
|Circle of Ebon Summoining||Summon Uncontrolled Pet, Controllable Combat Pet*||Circle of Ebon Summoning summons an Imp and binds it to your service.|
|Circle of Ebon Wrath||Self Damage Buff||Circle of Ebon Wrath creates a circle of offensive power. While inside the circle your damaging abilities get an extra boost to make them truly fearsome.|
|Circle of Primal Dominion||Self Defense Buff||Circle of Primal Dominion creates a circle of defensive power. While inside the circle you are incredibly hard to damage.|
|Circle of Primal Summoning||Summon Uncontrolled Combat Pet, Controllable Combat Pet*||Circle of Primal Summoning summons a Mystic Wolf to aid you in your fight.|
|Circle of Radiant Glory||Self Revive||Circle of Radiant Glory creates a circle of benevolent power. Should you be defeated while inside the circle it will return you to the fight.|
|Circle of Radiant Summoning||Summon Uncontrolled Combat Pet, Controllable Combat Pet*||Circle of Radiant Summoning calls upon the ethereal plane and summons a Spirit to assist you.|
|Divine Renewal||Ally Revive||Divine Renewal uses eldritch energy to revive your defeated allies.|
|Invocation of Storm Calling||Area Repel||Storm Calling calls upon nature’s fury to drive your enemies away from you.|
|March of the Dead||Summon Uncontrolled Combat Pet, Controllable Combat Pet*||March of the Dead uses dark magic to pull the dead from their graves to fight for you.|
Tier 3 Edit
Requires 5 powers from Sorcery or 8 non-energy-building powers from any framework
|Skarn's Bane||Cone Magic Damage||Skarn’s Bane unleashes a cone of degenerative energy upon your enemies, attacking both their mental and physical beings|
|Tyrannon's Familiar||Summon Controllable Combat Pet||Tyrannon's Familiar summons a loyal golem familiar to your service.|
|Urthona's Charm||Ranged Confuse||Urthona’s Charm attacks the mind of your target, causing them to become temporarily confused.|
- Aura powers are Slotted Passive Powers.
- Only one Circle may be placed at a time.
- Only one Ritual (summon) may be active at a time.
- Leaving a Circle or Ritual for more than 10 seconds will cause it to disappear.
- An asterisk (*) means the pet is uncontrollable initially, but can be changed to a controllable pet through upgrades
External Links Edit
Champions Online Official Link -