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Arms

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General InfoEdit

Arms is one of the three types of crafting, along with Mysticism and Science. It is strong in buffing Endurance, Constitution, and Strength, but has no Presence.

RecommendationsEdit

It is considered 'best' for:

SpecializationsEdit

  • Ordnance - Practical gear like tac vests and combat boots
  • Fighting Styles - Martial techniques from a variety of schools
  • Alien Metabolism - Innate physical and mental changes due to an alien heritage

Crafted Invention Stats with Skill Req Edit

  • 0 L3 Spirit of Fire, Primary Utility, 14 Endurance, 4.2 Defenses
  • 10 L4 Protector of Fists, Primary Defense, 13 Constitutions, 4 Strength, 5.2 Defenses
  • 20 4 slot bag
  • 30 Level 5 Power Replacers
  • 30 L5 Dreaded Claw, Primary Offense, 18 Strength, 5.3 Defenses
  • 40 L6 Spirit of Water, Primary Utility, 18 Endurance, 5.4 Defenses
  • 45 ??? L5, 1 charge device, heal self 514 health over 15 seconds, 2 minute recharge base time
  • 50 Level 8, Guardian Shield, Primary Defense, 14 Constitution, 4 Strength, 5.6 Defenses
  • 60 6 Slot Bag
  • 75 , 5.8 Defenses
  • 75 Ablative Shield (consumable)
  • 75 Level 10 Power Replacers:
  • 80 Adhesive Grenades (consumable)
  • 85 Level 10 Power Replacers Pt 2:
  • 85 Level 10 Infernal Smash, Primary Offense, 20 Strength, 5.8 Defenses
  • 100 Qualarr mines (consumable)
  • etc

Level 5 Power ReplacersEdit

  • Pistol with blunt?
  • Pistol with ?
  • Grenade with confuse, blind, debilitate

Level 10 Power ReplacersEdit

  • Fighting Claw with electric and electric resistance
  • Single Bladde with chance of electrical effect
  • Martial Arts with toxic effect
  • Telepathic with darkness
  • Archery with Poison

Components Edit

Crafting Components

Tier 1 Tier 2 Tier 3 Tier 4
ARGENT Arms
ARGENT Arms
Machine Gear
Machine Gear
Power Cell
Power Cell
UNTIL Training
UNTIL Training
Forditie
Forditie
Viper Arms
Viper Arms
Kevlar
Kevlar
Agharti Lesson
Agharti Lesson
Malvite
Malvite
Neutronium
Neutronium
Cyber Chip
Cyber Chip
Masahara Arms
Masahara Arms
PRIMUS Discipline
PRIMUS Discipline
Dragonite
Dragonite
Kendrium
Kendrium
Brain Child Chip
Brain Child Chip
Talos Arms
Talos Arms
Yengtao Manual
Yengtao Manual
Regor Plastic
Regor Plastic
Questionite
Questionite

Crafted Travel Power Components

Tier 1 Tier 2 Tier 3
Common Rare Common Rare Common Rare
ACI Armatures
ACI Armatures
Viperium Flex Alloy
Viperium Flex Alloy
Flex Alloy Plates
Flex Alloy Plates
Reinforced Shell
Reinforced Shell
Harmon Industries Cyber-Relays
Harmon Industries Cyber-Relays
Dragon Power Core
Dragon Power Core
Tiamat Power Cluster
Tiamat Power Cluster
Gyro-Mechanism
Gyro-Mechanism
Argent Impact Casings
Argent Impact Casings
Articulated Armor Plates
Articulated Armor Plates
Hyper-Charged Plates
Hyper-Charged Plates
Velocity Accelerator
Velocity Accelerator
Unity Future Tech
Unity Future Tech
Radioactive Isotopes
Radioactive Isotopes
Fusion Accelerator
Fusion Accelerator
Feedback Sensor
Feedback Sensor
Mars Research Tech
Mars Research Tech
Multifarian Memory Metal
Multifarian Memory Metal
Forged Q-Metal
Forged Q-Metal
Engine Charger
Engine Charger
Questionite Bindings
Questionite Bindings
Multifarian Gizmo
Multifarian Gizmo
Multifarian Engine
Multifarian Engine
HCI Inductor
HCI Inductor

  • Note: The low rarity crafted travel components of each tier and group can only be purchased, the common rarity drop from the appropriate level critters, the uncommon, rare and unique rarity components do not drop at all and must be crafted.

Low Components (White)

Value Rarity Name
1 Resource Low (White) Lead Plating
1 Resource Low (White) Thermal Inserts

Common Components (Yellow)

Value Rarity Name
1 Resource Common (Yellow) Argent Arms
8 Resource Common (Yellow) Viper Arms
16 Resource Common (Yellow) Masahara Arms
32 Resource Common (Yellow) Talos Arms
1 Resource Common (Yellow) Machine Gear
8 Resource Common (Yellow) Kevlar
16 Resource Common (Yellow) Cyber Chip
32 Resource Common (Yellow) Brain Child Chip

Uncommon Components (Green)

Value Rarity Name
7 Resource Uncommon (Green) Until Training
56 Resource Uncommon (Green) Agharti Lesson
1 Resource100 12 Resource Uncommon (Green) Primus Discipline
2 Resource100 24 Resource Uncommon (Green) Yengtao Manual
7 Resource Uncommon (Green) Power Cell
56 Resource Uncommon (Green) Malvite
1 Resource100 12 Resource Uncommon (Green) Dragonite
2 Resource100 24 Resource Uncommon (Green) Regor Plastic

Rare Components (Blue)

Value Rarity Name
35 Resource Rare (Blue) Forditie
2 Resource100 80 Resource Rare (Blue) Neutronium
5 Resource100 60 Resource Rare (Blue) Kendrium
11 Resource100 20 Resource Rare (Blue) Questionite

Travel Power Components Edit

Tier One Components

Value Rarity Name
Common (Yellow) Viperium Flex Alloy
Common (Yellow) Dragon Power Core
Uncommon (Green) Flex Alloy Plate
Uncommon (Green) Tiamat Power Cluster
Rare (Blue) Reinforced Shell
"Unique" (Purple) Gyro-Mechanism

Tier Two Components

Value Rarity Name
Common (Yellow) Articulated Armor Plates
Common (Yellow) Radioactive Isotopes
Uncommon (Green) Hyper-Charged Plates
Uncommon (Green) Fusion Accelerator
Rare (Blue) Velocity Accelerator
"Unique" (Purple)

Tier Three Components

Value Rarity Name
Common (Yellow) Multifarian Memory Metal
Common (Yellow) Multifarian Gizmo
Uncommon (Green)
Uncommon (Green)
Rare (Blue)
"Unique" (Purple)

NotesEdit

  • The names will change from subfield to subfield but the stats and levels will remain the same.
  • Bags, once crafted, can't be researched.
  • Dropped items will generally give enough components to make 3 or 4 new items of a similar level
  • Crafting the lowest level item and then researching what you just made will give you at least 5 points of skill improve each time and you'll usually get most of your components back (at least up to skill 100).
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